April 2006: Creation - FrameCycler VenueSystem Helps Make Cinema History

Part 1: The Largest Film Ever Created in CGI
 

Part 2: Threshold Digital
 

Part 3: "I've got a challenge for you guys"
 

Part 4: Storyboarding Science and Religion


Part 5: The Problem of Playback
 

Part 6: FrameCycler to the Rescue

Threshold Digital's stellar reputation for high quality venue content made them a natural choice for the Crystal Cathedral as planning got under way for the ambitious Creation production. In the manner of previous hit shows at the Crystal Cathedral (The Glory of Easter and The Glory of Christmas), this was to be "an original piece of theatre magic" combining a powerful music score, stage actors, dancers, larger-than-life puppetry, aerial acrobatics" … and a huge projection screen. It was in the summer of 2004 that writer/director Carol Schuller Milner announced to the team at Threshold Digital "I've got a challenge for you guys!"





The challenge, it turned out, involved creating over 100 shots for a production which would ultimately be wider than three IMAX screens side-by-side. It amounted to creating more than a full feature film - in half the normal time. Needless to say, Threshold Digital's intrepid artists set to work at once.

"This job presented a two-part problem," explains Derek Zavada. "First we were going to have to find a way to synchronize multiple screens. Secondly we had to make sure that the content looked good when it was projected to such a massive size."


 



Derek Zavada is Director of Technology at Threshold Digital. He spoke with us for this story.

 

Next: Storyboarding Science and Religion

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